Interactive Demo Experiment

Interactive Demo Experiment

This case study showcases an experiment conducted on the Jira Software Product Tour, aimed at enhancing user engagement and driving signups by integrating an interactive demo for the board and issue features.


Client

Jira Software

Year

product design

Category

design lead

Live Project

Visit Site

Context

Context

Drawing from the success of a prior interactive demo experiment, which achieved a 10% uplift in signups, this project aimed to replicate and build upon that success within a new context. The prior results informed the hypothesis and set expectations for this initiative.

Drawing from the success of a prior interactive demo experiment, which achieved a 10% uplift in signups, this project aimed to replicate and build upon that success within a new context. The prior results informed the hypothesis and set expectations for this initiative.

Context

Drawing from the success of a prior interactive demo experiment, which achieved a 10% uplift in signups, this project aimed to replicate and build upon that success within a new context. The prior results informed the hypothesis and set expectations for this initiative.

What we learned

What we learned

Reflecting on the experiment revealed critical insights about audience misalignment and visibility issues. These challenges prompted actionable questions for refining future experiments, such as narrowing the target audience and ensuring better exposure.

Reflecting on the experiment revealed critical insights about audience misalignment and visibility issues. These challenges prompted actionable questions for refining future experiments, such as narrowing the target audience and ensuring better exposure.

What we learned

Reflecting on the experiment revealed critical insights about audience misalignment and visibility issues. These challenges prompted actionable questions for refining future experiments, such as narrowing the target audience and ensuring better exposure.

Process

Process

From initial research and ideation to final design and implementation, this section highlights the journey of crafting an engaging and impactful interactive demo. The process was guided by data-driven insights and collaborative workshops, ensuring the outcomes were both user-focused and effective.

From initial research and ideation to final design and implementation, this section highlights the journey of crafting an engaging and impactful interactive demo. The process was guided by data-driven insights and collaborative workshops, ensuring the outcomes were both user-focused and effective.

Process

From initial research and ideation to final design and implementation, this section highlights the journey of crafting an engaging and impactful interactive demo. The process was guided by data-driven insights and collaborative workshops, ensuring the outcomes were both user-focused and effective.

Final Design

Final Design

The interactive demo’s final design aimed to blur the lines between product and product tour, providing a hands-on experience of key features. Despite its innovative approach, the results fell short of the expected 5% uplift in signup rates.

Challenges:

  • Results fell flat, failing to meet the 5% uplift target.

  • The experiment partially addressed the problem of allowing users to experience the product but did not lead to a measurable increase in signups.

The interactive demo’s final design aimed to blur the lines between product and product tour, providing a hands-on experience of key features. Despite its innovative approach, the results fell short of the expected 5% uplift in signup rates.

Challenges:

  • Results fell flat, failing to meet the 5% uplift target.

  • The experiment partially addressed the problem of allowing users to experience the product but did not lead to a measurable increase in signups.

Final Design

The interactive demo’s final design aimed to blur the lines between product and product tour, providing a hands-on experience of key features. Despite its innovative approach, the results fell short of the expected 5% uplift in signup rates.

Challenges:

  • Results fell flat, failing to meet the 5% uplift target.

  • The experiment partially addressed the problem of allowing users to experience the product but did not lead to a measurable increase in signups.

Beauregard

Beauregard

Beauregard

Beauregard

©2024 MANDRO DESIGN

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©2024 MANDRO DESIGN

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